193
votes

I'm writing some unit tests and, because of the nature of this particular app, it's important that I get as high up the UI chain as possible. So, what I'd like to do is programmatically trigger a button-press, as if the user had pressed the button in the GUI.

(Yes, yes -- I could just call the IBAction selector but, again, the nature of this particular app makes it important that I fake the actual button press, such that the IBAction be called from the button, itself.)

What's the preferred method of doing this?

9
Could you explain why it's important that you fake the button touch rather than call the action method directly? There really is no practical difference.Jasarien
@Jasarien: well, because there IS a difference! ;) In my app, several buttons use the same action method, and the method parses how to behave based on the button's tag. So the unit test, in addition to testing one particular code-path through the method, (a) needs to test them all and (b) also verifies that the buttons are correctly wired. In addition, it nicely abstracts my unit-test suite, as I can define unit tests as lines in a text file with something like this: "1 + 2 = 3" where "3" is the expected ending display, and everything before it is which button to push.Olie
well doesn't your action method have an (id)sender parameter? Couldn't you just call the method and pass the button as the sender?Jasarien
Because of the abstract nature of my test harness, I don't KNOW the method that needs to be called for a particular button. I suppose I could dig into the button and get it, but doing sendActionsForControlEvents: does all this for me, with less opportunity for error, and keeps the test abstract and fitting with the design.Olie

9 Answers

474
votes

It turns out that

[buttonObj sendActionsForControlEvents:UIControlEventTouchUpInside];

got me exactly what I needed, in this case.

EDIT: Don't forget to do this in the main thread, to get results similar to a user-press.


For Swift 3:

buttonObj.sendActions(for: .touchUpInside)
52
votes

An update to this answer for Swift

buttonObj.sendActionsForControlEvents(.TouchUpInside)

EDIT: Updated for Swift 3

buttonObj.sendActions(for: .touchUpInside)
8
votes

Swift 3:

self.btn.sendActions(for: .touchUpInside)
6
votes

If you want to do this kind of testing, you’ll love the UI Automation support in iOS 4. You can write JavaScript to simulate button presses, etc. fairly easily, though the documentation (especially the getting-started part) is a bit sparse.

5
votes

In this case, UIButton is derived from UIControl. This works for object derived from UIControl.

I wanted to reuse "UIBarButtonItem" action on specific use case. Here, UIBarButtonItem doesn't offer method sendActionsForControlEvents:

But luckily, UIBarButtonItem has properties for target & action.

 if(notHappy){        
         SEL exit = self.navigationItem.rightBarButtonItem.action;
         id  world = self.navigationItem.rightBarButtonItem.target;
         [world performSelector:exit];
 }

Here, rightBarButtonItem is of type UIBarButtonItem.

5
votes

For Xamarin iOS

btnObj.SendActionForControlEvents(UIControlEvent.TouchUpInside);

Reference

1
votes

It's handy for people who write Unit Tests without UI Tests ;-)

Swift 5 way to solve it for UIBarButtonItem, which does not have sendAction method like UIButton etc.

extension UIBarButtonItem {
    func sendAction() {
        guard let myTarget = target else { return }
        guard let myAction = action else { return }
        let control: UIControl = UIControl()
        control.sendAction(myAction, to: myTarget, for: nil)
    }
}

And now you can simply:

let action = UIBarButtonItem(title: "title", style: .done, target: self, action: #selector(doSomething))
action.sendAction()
1
votes

Swift 5:

class ViewController: UIViewController {
    @IBOutlet weak var theTextfield: UITextField!
    @IBOutlet weak var someButton: UIButton!
    override func viewDidLoad() {
        super.viewDidLoad()
        theTextfield.text = "Pwd"
        someButton.sendActions(for: .touchUpInside)
    }

    @IBAction func someButtonTap(_ sender: UIButton) {
        print("button tapped")
    }
}
-4
votes

Swift 4:

self .yourButton(self)