I have an iPhone application which requires me to play a looping mp3 sound during the entire lifetime of app.
But based on some actions performed by user this mp3 should stop/pause for while & another mp3 should play & then this mp3 should resume playing again.
I havent really used any audio API on iPhone yet, I've just used AudioToolbox for playing sounds on button taps thats all.
So what do you guys recommend I should do. Any pointers...? suggestions....?