I've noticed that many assembly language examples built using straight Win32 calls (no C Runtime dependency) illustrate the use of an explicit call to ExitProcess() to end the program at the end of the entry-point code. I'm not talking about using ExitProcess() to exit at some nested location within the program. There are surprisingly fewer examples where the entry-point code simply exits with a RET instruction. One example that comes to mind is the famous TinyPE, where the program variations exit with a RET instruction, because a RET instruction is a single byte. Using either ExitProcess() or a RET both seem to do the job.
A RET from an executable's entry-point returns the value of EAX back to the Windows loader in KERNEL32, which ultimately propagates the exit code back to NtTerminateProcess(), at least on Windows 7. On Windows XP, I think I remember seeing that ExitProcess() was even called directly at the end of the thread-cleanup chain.
Since there are many respected optimizations in assembly language that are chosen purely on generating smaller code, I wonder why more code floating around prefers the explicit call to ExitProcess() rather than RET. Is this habit or is there another reason?
In its purest sense, wouldn't a RET instruction be preferable to a direct call to ExitProcess()? A direct call to ExitProcess() seems akin to exiting your program by killing it from the task manager as this short-circuits the normal flow of returning back to where the Windows loader called your entry-point and thus skipping various thread cleanup operations?
I can't seem to locate any information specific to this issue, so I was hoping someone could shed some light on the topic.