In a PureScript Halogen project, I would like to set the state to a random number, but how do I extract the value? The normal
r <- randomInt 1 10
does not compile when it's inside the eval function.
module Main where
import Prelude
import Control.Monad.Eff (Eff)
import Control.Monad.Eff.Random (randomInt, RANDOM)
import Halogen as H
import Halogen.HTML.Events.Indexed as HE
import Halogen.HTML.Indexed as HH
import Halogen.Util (runHalogenAff, awaitBody)
type State = { n::Int }
initialState :: State
initialState = { n: 3}
data Query a = NewRandom a
ui :: forall e. H.Component { n :: Int } Query e
ui =
H.component { render, eval }
where
render :: State -> H.ComponentHTML Query
render state =
HH.button
[ HE.onClick $ HE.input_ NewRandom ]
[ HH.text $ show state.n ]
eval :: Query ~> H.ComponentDSL State Query e
eval (NewRandom next) = do
H.modify (\state -> state { n=12 } )
--I'd like to set n to a random number
--but I don't know how.
--let r = randomInt 1 10
--H.modify (\state -> state { n=r } )
pure next
main :: Eff (H.HalogenEffects ()) Unit
main =
runHalogenAff do
body <- awaitBody
H.runUI ui initialState body