129
votes

I wish to have a non-template class with a template constructor with no arguments.

As far as I understand, it's impossible to have it (because it would conflict with the default constructor - am I right?), and the workaround is the following:

class A{
   template <typename U> A(U* dummy) {
   // Do something
   }
};

Maybe there is a better alternative for this (or a better workaround)?

9
I would echo Johannes question. Why? There could be a better technique if we understand what you are trying to do.Martin York
@Loki It would be nice to have if generating something from a sequence of inputs (like vector's templated iterator constructor).VF1
@VF1 Exactly why I came here. My class holds a vector of enums and I'd like to initialize it with a sequence of some kind. A vector seems heavy-weight, particularly pre-brace-init (C++98 here). VAR_ARGS seems just terrible (even though it may be best). Passing a reference to an array seems ok.Peter - Reinstate Monica

9 Answers

114
votes

There is no way to explicitly specify the template arguments when calling a constructor template, so they have to be deduced through argument deduction. This is because if you say:

Foo<int> f = Foo<int>();

The <int> is the template argument list for the type Foo, not for its constructor. There's nowhere for the constructor template's argument list to go.

Even with your workaround you still have to pass an argument in order to call that constructor template. It's not at all clear what you are trying to achieve.

37
votes

You can create a templated factory function:

class Foo
{
public:
    template <class T> static Foo* create() // could also return by value, or a smart pointer
    {
        return new Foo(...);
    }
...        
};
27
votes

As far as I understand, it's impossible to have it (because it would conflict with the default constructor - am I right?)

You are wrong. It doesn't conflict in any way. You just can't call it ever.

24
votes
template<class...>struct types{using type=types;};
template<class T>struct tag{using type=T;};
template<class Tag>using type_t=typename Tag::type;

the above helpers let you work with types as values.

class A {
  template<class T>
  A( tag<T> );
};

the tag<T> type is a variable with no state besides the type it caries. You can use this to pass a pure-type value into a template function and have the type be deduced by the template function:

auto a = A(tag<int>{});

You can pass in more than one type:

class A {
  template<class T, class U, class V>
  A( types<T,U,V> );
};
auto a = A(types<int,double,std::string>{});
18
votes

Some points:

  • If you declare any constructor(including a templated one), the compiler will refrain from declaring a default constructor.
  • Unless you declare a copy-constructor (for class X one that takes X or X& or X const &) the compiler will generate the default copy-constructor.
  • If you provide a template constructor for class X which takes T const & or T or T& then the compiler will nevertheless generate a default non-templated copy-constructor, even though you may think that it shouldn't because when T = X the declaration matches the copy-constructor declaration.
  • In the latter case you may want to provide a non-templated copy-constructor along with the templated one. They will not conflict. When X is passed the nontemplated will be called. Otherwise the templated

HTH

2
votes

You could do this:

class C 
{
public:
    template <typename T> C(T*);
};
template <typename T> T* UseType() 
{
    static_cast<T*>(nullptr);
}

Then to create an object of type C using int as the template parameter to the constructor:

C obj(UseType<int>());

Since you can't pass template parameters to a constructor, this solution essentially converts the template parameter to a regular parameter. Using the UseType<T>() function when calling the constructor makes it clear to someone looking at the code that the purpose of that parameter is to tell the constructor what type to use.

One use case for this would be if the constructor creates a derived class object and assigns it to a member variable that is a base class pointer. (The constructor needs to know which derived class to use, but the class itself doesn't need to be templated since the same base class pointer type is always used.)

1
votes

Here's a workaround.

Make a template subclass B of A. Do the template-argument-independent part of the construction in A's constructor. Do the template-argument-dependent part in B's constructor.

0
votes

try doing something like

template<class T, int i> class A{

    A(){
          A(this)
    }

    A( A<int, 1>* a){
          //do something
    }
    A( A<float, 1>* a){
         //do something
    }
.
.
.
};
0
votes

Just simple to add a dummy variable like

class A {
  template<typename T>
  A(const T&, int arg1, int arg2);
}