it's been years since I coded anything, and now I need to pick up p5.js. As practice I was trying to make a simple drawing program - I want my program to draw in black by default, and switch the color to red when I click on the red rectangle in the corner of the screen. I had the following very sloppy code (I know the mouse-press doesn't exactly line up with the red rectangle, the 'drawing' mechanism isn't the best, etc. I'm just messing around with it atm)
function setup() {
createCanvas(600, 600);
fill ('red');
rect(570,20,5,5);
//creates red rectangle at top right corner of screen
}
var color = 0;
function mousePressed(){
if ( mouseX > 570) {
if( mouseY > 20){
color = 4;
ellipse (10,20,50,50);
}
}
}
function draw() {
stroke(color);
if (mouseIsPressed) {
ellipse(mouseX, mouseY, 1, 1)
//creates colored dot when mouse is pressed
}
}
function keyTyped(){
if (key === 'c'){
clear();
}
}
If I don't use the 'color' variable and instead just set the stroke to 0, I can draw in black well enough. And the mousePressed function seems to work - when I press the rectangle, it draws the ellipse that I put in to test. However, I can't seem to reference var 'color' in my draw function - it's probably a silly problem, but I admit to being stumped! What am I doing wrong?