In Objective-C, a custom notification is just a plain NSString, but it's not obvious in the WWDC version of Swift 3 just what it should be.
13 Answers
You could also use a protocol for this
protocol NotificationName {
var name: Notification.Name { get }
}
extension RawRepresentable where RawValue == String, Self: NotificationName {
var name: Notification.Name {
get {
return Notification.Name(self.rawValue)
}
}
}
And then define your notification names as an enum
anywhere you want. For example:
class MyClass {
enum Notifications: String, NotificationName {
case myNotification
}
}
And use it like
NotificationCenter.default.post(name: Notifications.myNotification.name, object: nil)
This way the notification names will be decoupled from the Foundation Notification.Name
. And you will only have to modify your protocol in case the implementation for Notification.Name
changes.
Notification.post is defined as:
public func post(name aName: NSNotification.Name, object anObject: AnyObject?)
In Objective-C, the notification name is a plain NSString. In Swift, it's defined as NSNotification.Name.
NSNotification.Name is defined as:
public struct Name : RawRepresentable, Equatable, Hashable, Comparable {
public init(_ rawValue: String)
public init(rawValue: String)
}
This is kind of weird, since I would expect it to be an Enum, and not some custom struct with seemingly no more benefit.
There is a typealias in Notification for NSNotification.Name:
public typealias Name = NSNotification.Name
The confusing part is that both Notification and NSNotification exist in Swift
So in order to define your own custom notification, do somethine like:
public class MyClass {
static let myNotification = Notification.Name("myNotification")
}
Then to call it:
NotificationCenter.default().post(name: MyClass.myNotification, object: self)
I may suggest another option which is similar to what @CesarVarela suggested.
extension Notification.Name {
static var notificationName: Notification.Name {
return .init("notificationName")
}
}
This will let you post and subscribe on notifications easily.
NotificationCenter.default.post(Notification(name: .notificationName))
Hope this will help you.
I did my own implementation mixing things from there and there, and find this as the most convenient. Sharing for who any that might be interested:
public extension Notification {
public class MyApp {
public static let Something = Notification.Name("Notification.MyApp.Something")
}
}
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self,
selector: #selector(self.onSomethingChange(notification:)),
name: Notification.MyApp.Something,
object: nil)
}
deinit {
NotificationCenter.default.removeObserver(self)
}
@IBAction func btnTapped(_ sender: UIButton) {
NotificationCenter.default.post(name: Notification.MyApp.Something,
object: self,
userInfo: [Notification.MyApp.Something:"foo"])
}
func onSomethingChange(notification:NSNotification) {
print("notification received")
let userInfo = notification.userInfo!
let key = Notification.MyApp.Something
let something = userInfo[key]! as! String //Yes, this works :)
print(something)
}
}
This is just reference
// Add observer:
NotificationCenter.default.addObserver(self,
selector: #selector(notificationCallback),
name: MyClass.myNotification,
object: nil)
// Post notification:
let userInfo = ["foo": 1, "bar": "baz"] as [String: Any]
NotificationCenter.default.post(name: MyClass.myNotification,
object: nil,
userInfo: userInfo)
The advantage of using enums is that we get the compiler to check that the name is correct. Reduces potential issues and makes refactoring easier.
For those who like using enums instead of quoted strings for notification names, this code does the trick:
enum MyNotification: String {
case somethingHappened
case somethingElseHappened
case anotherNotification
case oneMore
}
extension NotificationCenter {
func add(observer: Any, selector: Selector,
notification: MyNotification, object: Any? = nil) {
addObserver(observer, selector: selector,
name: Notification.Name(notification.rawValue),
object: object)
}
func post(notification: MyNotification,
object: Any? = nil, userInfo: [AnyHashable: Any]? = nil) {
post(name: NSNotification.Name(rawValue: notification.rawValue),
object: object, userInfo: userInfo)
}
}
Then you can use it like this:
NotificationCenter.default.post(.somethingHappened)
Though unrelated to the question, the same can be done with storyboard segues, to avoid typing quoted strings:
enum StoryboardSegue: String {
case toHere
case toThere
case unwindToX
}
extension UIViewController {
func perform(segue: StoryboardSegue) {
performSegue(withIdentifier: segue.rawValue, sender: self)
}
}
Then, on your view controller, call it like:
perform(segue: .unwindToX)
If you want this to work cleanly in a project that uses both Objective-C and Swift at the same time, I found it to be easier to create the notifications in Objective-C.
Create an .m/.h file:
//CustomNotifications.h
#import <Foundation/Foundation.h>
// Add all notifications here
extern const NSNotificationName yourNotificationName;
//CustomNotifications.m
#import "CustomNotifications.h"
// Add their string values here
const NSNotificationName yourNotificationName = @"your_notification_as_string";
In your MyProject-Bridging-Header.h
(named after your project) to expose them to Swift.
#import "CustomNotifications.h"
Use your notifications in Objective-C like this:
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(yourMethod:) name:yourNotificationName:nil];
And in Swift (5) like this:
NotificationCenter.default.addObserver(self, selector: #selector(yourMethod(sender:)), name: .yourNotificationName, object: nil)