First of all, I posted this question here and not at game development because I just started my project and this question is not really about XNA or Monogame libraries.
So, i am trying to make my game compatible with every single screen type. there are two aspects i need to pay attention to- ratio, and pixels size. before i'm creating any graphics for my game, ill need to know the dimensions of every single object in my game,(player,background, etc) and get the right dimensions to match the screen ratio, and change with it as well.
I searched the web looking for XNA/Monogame tutorials that show how to do that and i didn't find a single one. I tried basic fullscreen methods. but as you know, the object stand still and they wont move with the window. And as I mentioned before I need them to move and change size with the window to make my game compatible with every single screen type. (ratio and pixels(inch/cm))