I am playing around with iOS 9.2 SpriteKit (using Swift 2.*) and was not sure whether having a button 'panel' on the bottom of the screen should be a nested scene. This feels incorrect to me, but I have not found any docs on the topic of scene nesting. I have attached a screen shot. The orange bit is a mockup from a screen shot and is NOT actual code.
The buttons on the bottom are in a button 'area' (just a term I made up) which is orange. The scene created by the controller is the 'game scene' with the 'starry' background.
So, should the orange panel below be it's own scene or some SKNode subclass with button child nodes, all in the game scene?
