Hypothetical here: Let's say you have a processor attached to some form of USB-storage and a motor. How would I write a simple bare-metal program to tell the motor to move for 10 seconds? I want to learn how to bare metal program, and having a program to look at and analyze would be wonderful. (Any language would be great)
1 Answers
1) you have to understand how the processor in question boots. there is the core processor itself then the non-volatile storage. for example a raspberry pi is a little unique in that there is something in logic (or an on chip rom?) that reads the sd card, boots up the gpu, then the gpu copies the arm program to ram and releases the arm into that ram. most microcontrollers have on board flash and ram and the flash is mapped into the address space that the processor boots from and/or there is a vendor supplied bootloader that boots the processor then calls your code.
2) you have to learn how to enable and initialize the peripherals you care to use. a timer perhaps if you want to count to 10 seconds.
3) write the application.
debugging is the trick, you can sometimes use a hardware debugger via jtag or sometimes use a rom monitor via gdb or some other program on some interface like uart. or one that almost always is available either a blinking led or a uart to send text or numbers out to see what is going on. and of course an oscilloscope, you can wiggle gpios or do other things and see them on the scope.
driving a motor is too generic you need to specifically know what kind of motor and how to drive it, likely zero chance you are driving it directly from the microcontroller, you might have something outside a transistor h bridge or something that isolates the microcontroller or you have a specific type of motor driver chip/circuit that you speak to either through discrete signals, or i2c or spi, or other to tell it to drive the motor, and then maybe some analog to deal with the high power or maybe that chip is a hybrid. so you have to know all that or at least you have to know the programming side of all that, what interface and/or what signals have to have state changes in what way to cause the motor to do something. it could be as simple as a pwm that you create that is amplified between you and the motor. pwm may involve first learning how to mess with one of the timers then either another peripheral or a subset of the timer to make a pwm signal out of it. a scope is really helpful here too or a logic analyzer, or if you have another microcontroller you can sample a gpio in faster than the signal being generated you can turn it into a logic analyzer.
start with finding a board, blink an led, figure out how to run a timer, accurately blink an led. figure out the clock rates you are really running at instead of guessing, figure out how to configure the uart, send some characters out that, now you have a debug interface a knowledge of what your timer reference clock speeds are and can now try to count to 10 seconds, and then get into the signals needed for the motor. expect to blow up a few boards, buy some spares.