After Animation Starts in AnimationClock how we will control AutoReverse True/False in Int32Animation.
code Snippet.
Int32Animation FrameAnimation;
public void Load(){
FrameAnimation = new Int32Animation();
FrameAnimation.From = 1;
FrameAnimation.To = 100;
AnimationClock FrameAnimationClock = FrameAnimation.CreateClock();
ApplyAnimationClock(CurrentIndexProperty, FrameAnimationClock);
FrameAnimationClock.Controller.Begin();
}
public void AutoReverseButton_Click(object sender,EventArgs e){
FrameAnimation.AutoReverse = true;
}
If i click AutoReverseButton it is not setting the AutoReverse.But no errors. Let me know how we will achieve this.
-Britto