Basically, irrespective of what changes I make to my source, compiling alway yields either a transcoding error, or a missing definition.
I'm new to flash so it's difficult for me to understand how to go about fixing the problem.
Anyway here is the source.
The stack overflow link I always put in all my source, to look at for encouragement every time I feel like banging my head against the keyboard.
// Main.as
package
{
// General imports
// http://stackoverflow.com/questions/564756/should-i-just-give-up-on-programming
import com.bit101.components.Label;
import flash.display.*;
import flash.events.*;
import AssetManager;
// Begin external facing class
public class Main extends Sprite
{
public function Main()
{
var globalFont:String = AssetManager.FONT_PFRONDA;
//var myLabel:com.bit101.components.Label = new Label(Main = null, xpos = 25, ypos = 30, text = "Test Successfull");
//addChild(myLabel);
}
}
---
// AssetManager.as
package
{
public class AssetManager
{
[Embed(source = 'C:\\Documents and Settings\\Geko\\Desktop\\Flash\\testclient\\lib\\MinimalComps_0_9_5_\\src\\assets\\pf_ronda_seven.ttf', fontName = 'PF Ronda Seven', fontWeight = 'normal', advancedAntiAliasing = 'true', mimeType = 'application/x-font-truetype')] public static const FONT_PFRONDA:String;
}
}
Currently when I try to compile I get the following error...
C:\Documents and Settings\Geko\Desktop\Flash\testclient\src\Main.as(6): col: 31
Error: Definition com.bit101.components:Label could not be found.
and if I remove the comment from "var myLabel" or "addChild lines" in Main.as, then I get..
C:\Documents and Settings\Geko\Desktop\Flash\testclient\lib\MinimalComps_0_9_5_\src\com\bit101\components\Component.as(51): col: 4: Error: transcoding parameter 'embedAsCFF' is not supported by 'flex2.compiler.media.FontTranscoder'
C:\Documents and Settings\Geko\Desktop\Flash\testclient\lib\MinimalComps_0_9_5_\src\com\bit101\components\Component.as(51): col: 4: Error: Unable to transcode /assets/pf_ronda_seven.ttf.
My classpaths are "src", "lib\MinimalComps_0_9_5_\src\assets", and "lib\MinimalComps_0_9_5_\src\com\bit101\components"
I'm using Flex SDK 3.5.0.12683 on Windows XP with FlashDevelop 3.2.1 RTM
Any ideas as to why I'm constantly receiving errors each time I try to build the project?