Is it possible to inherit methods of a type without using embedded structs?
The first snippet of code is working code that embeds the Property struct in Node and I'm able to call node.GetString that's a method on Properties. The thing I don't like about this is when I initialize Node I have(?) to initialize the Properties struct within it. Is there a way around this?
package main
import "fmt"
type Properties map[string]interface{}
func (p Properties) GetString(key string) string {
return p[key].(string)
}
type Nodes map[string]*Node
type Node struct {
*Properties
}
func main() {
allNodes := Nodes{"1": &Node{&Properties{"test": "foo"}}} // :'(
singleNode := allNodes["1"]
fmt.Println(singleNode.GetString("test"))
}
Ultimately, I would like to do something like the following. Where Node is of type Properties and initializing does not require initializing a Property struct too. The following code doesn't work but may be clear what my goal is.
package main
import "fmt"
type Properties map[string]interface{}
func (p Properties) GetString(key string) string {
return p[key].(string)
}
type Nodes map[string]*Node
type Node Properties
func main() {
allNodes := Nodes{"1": &Node{"test": "foo"}} // :)
singleNode := allNodes["1"]
fmt.Println(singleNode.GetString("test")) // :D
}
I'll be adding more structs that will use Properties's methods which is why I'm asking. If I only had Node, I would just have methods for Node and be done. But because I'll have more than Node I find it kind of redundant to add the same methods to all the structs that embed Properties
I guess more to the exact problem, I want to use Properties methods from Node without having to initialize Properties.
Propertiesobject and operate on it, rather than attaching them to it. This is how embedding in Go works though ... so I'm not sure theres a way around that. Composition, not inheritance. - Simon Whitehead