VS2015 crash, while Run app with Windows Phone emulator, I tried with Phone 8.1 and Windows 10 Mobile Emulator. Emulator launch successfully but VS can't deploy app, end crash.
Faulting application name: devenv.exe, version: 14.0.23107.0, time stamp: 0x559b7ead Faulting module name: SirepClient.dll, version: 0.0.0.0, time stamp: 0x559f6024 Exception code: 0xc0000005 Fault offset: 0x0002c376 Faulting process id: 0x3770 Faulting application start time: 0x01d123ea21bcb890 Faulting application path: C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\IDE\devenv.exe Faulting module path: C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Phone Sirep\8.1\SirepClient.dll Report Id: d583c604-2aed-41b5-ac84-8223f613cef0 Faulting package full name: Faulting package-relative application ID:
Application: devenv.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.AccessViolationException at Microsoft.VisualStudio.DeviceConnectivity.Interop.ConManServerClass.ConnectDevice() at Microsoft.SmartDevice.Connectivity.Device.Connect() at Microsoft.SmartDevice.Connectivity.Wrapper.ConnectivityWrapper12.CreateConnectedDeviceInstance(Microsoft.SmartDevice.Connectivity.Device) at Microsoft.SmartDevice.MultiTargeting.Connectivity.ConnectableDevice.Connect(Boolean) at Microsoft.VisualStudio.CommonProject.SmartDevice.Deploy.DeployTask.Execute() at Microsoft.VisualStudio.SmartDevice.ProjectSystem.SilverlightMobileVSProjectFlavorCfg.Deploy(System.Object) at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(System.Object) at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()