I am confused on what the 'socket' parameter is that is passed with the function (In 'The enigma' section). Then the parameter gets used 'socket.on'. What is the difference between io.on and socket.on?
The following code is slightly adapted from the Socket.io chat application example.
Variables
var http = require('http');
var express = require('express');
var app = express();
var server = http.createServer(app)
var io = require('socket.io').listen(server);
The enigma
io.on('connection', function (socket) {
console.log('user connected');
socket.on('message', function(msg) {
console.log('message: ' + msg);
io.emit('message', msg);
})
});
Start server
server.listen(3000, function() {
console.log('server is running');
});
index.jade
body
script(src="/socket.io/socket.io.js")
form(method='post', action="/")
input(type='text', id='user', autocomplete='off')
input(type='submit', onClick="myFunc()")
strong messages:
p(id="messages")
script.
var socket = io();
socket.on('message', function(msg) {
console.log('client: ' + msg);
});
function myFunc() {
var text = document.getElementById('user');
socket.emit('message', text.value);
text.value = '';
};
socket.onmethod , (e.g messages), and then executes a callback function (e.g broadcast that message to all other connected users viaio.emit(...). I think the io object is for the server to listen on global events (e.g new user connects) or for broadcasting from server to all other users... whereas the socket object is rather to react for user-specific events.. but I'm not a 100% sure of all the differences there... - ChillaBee