I have received Collada (DAE) files from several different 3D authoring tools (Rhino, Blender, Cinema4D, etc) and have found that sometimes the models fail to load. Xcode does not provide any information when a model fails to load. It simply shows an alert that says "The file couldn't be opened."
Are there any requirements -- specific DAE version, limited subset of features, etc -- that my 3D designer should be aware of when exporting a DAE file for me?
I have, of course, searched Apple's docs without finding any information on DAE requirements.