interlaced GIF images are stored as 4 separated images
- containing every 8th line of image (1/8 of size)
- containing every missing 4th line of image (1/8 of size)
- containing every missing even line of image (1/4 of size)
- containing every odd line of image (1/2 of size)
This is done so the image can be seen while loading through slow Internet connection ... increasing details with every new chunk...
So if your image looks like 4 very similar images then the result is OK you just wrongly decode it or the GIF has not set the Interlaced flag.
If your file does not contain the animation frames anymore then you are out of luck but if they are there and not rendering then check the GIF end of file is not misplaced or check the flags they could be screwed up... Have you tried different GIF viewer (some are buggy)
[Edit1] after decoding your GIF
You got GIF89a and you are missing interlaced flags in each frame. So the image is interlaced correctly but the viewer thinks it is not interlaced at all ... You need to mark interlaced flag in each frame header.
struct _img // this is image frame header
{
// Logical Image Descriptor
BYTE Separator; /* Image Descriptor identifier 0x2C */
WORD x0; /* X position of image on the display */
WORD y0; /* Y position of image on the display */
WORD xs; /* Width of the image in pixels */
WORD ys; /* Height of the image in pixels */
BYTE Packed; /* Image and Color Table Data Information */
} img;
img.Packed|=64; // this will set the interlaced flag
To do that you need to decode/stream copy the GIF which is not that easy as it sounds.
see:
Here the result of frames copy + deinterlace + interlaced encode (skipping control/info/auxiliary feeds ...)