I have an assignment where I have to do the following:
Create at least 5 UI objects and 3 3D objects in a scene, and import at least 8 different texture image files for each of them. If you only want to create 3 3D objects, they have to be one cube, one sphere and one cylinder. Assign different textures to the objects.
Write a script to read the information of all of the image files used as textures in the scene and generate a single texture image file contains all of the used texture image files in the scene.
Extend the script file wrote above to be able to automatically and correctly map the new single texture image file to all of the textured objects.
I'm pretty sure I can do the first one no problem but I'm not sure about the scripting part. I've looked up tutorials on the subject but they only talk about applying textures to objects and nothing about the scripting. Does anyone know any videos or web pages that could help me learn that part?