I have the following error, when I export to Android from Unity:
Error building Player: Win32Exception: ApplicationName='C:/Users/joaog_000/AppData/Local/Android/android-sdk\tools\aapt.exe', CommandLine='package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "C:/Users/joaog_000/AppData/Local/Android/android-sdk\platforms\android-15\android.jar" -F bin/resources.ap_', CurrentDirectory='Temp/StagingArea'
What can I do?