How can I set a border for an ImageView
and change its color in Android?
17 Answers
I set the below xml to the background of the Image View as Drawable. It works.
<?xml version="1.0" encoding="UTF-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android">
<solid android:color="#FFFFFF" />
<stroke android:width="1dp" android:color="#000000" />
<padding android:left="1dp" android:top="1dp" android:right="1dp"
android:bottom="1dp" />
</shape>
And then add android:background="@drawable/yourXmlFileName"
to your ImageView
ImageView
in xml file
<ImageView
android:id="@+id/myImage"
android:layout_width="100dp"
android:layout_height="100dp"
android:padding="1dp"
android:scaleType="centerCrop"
android:cropToPadding="true"
android:background="@drawable/border_image"
android:src="@drawable/ic_launcher" />
save below code with the name of border_image.xml
and it should be in drawable folder
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="rectangle">
<gradient
android:angle="270"
android:endColor="#ffffff"
android:startColor="#ffffff" />
<corners android:radius="0dp" />
<stroke
android:width="0.7dp"
android:color="#b4b4b4" />
</shape>
if you want to give rounded corner to the border of image then you may change a line in border.xml file
<corners android:radius="4dp" />
This is an old post I know, but I thought this might possibly help someone out there.
If you want to simulate a translucent border that doesn't overlap the shape's "solid" color, then use this in your xml. Note that I don't use the "stroke" tag here at all as it seems to always overlap the actual drawn shape.
<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android" >
<item>
<shape android:shape="rectangle" >
<solid android:color="#55111111" />
<padding
android:bottom="10dp"
android:left="10dp"
android:right="10dp"
android:top="10dp" />
<corners android:radius="5dp" />
</shape>
</item>
<item>
<shape android:shape="rectangle" >
<padding
android:bottom="5dp"
android:left="5dp"
android:right="5dp"
android:top="5dp" />
<solid android:color="#ff252525" />
</shape>
</item>
</layer-list>
Create Border
Create an xml file (e.g. "frame_image_view.xml") with the following content in your drawable folder:
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android">
<stroke
android:width="@dimen/borderThickness"
android:color="@color/borderColor" />
<padding
android:bottom="@dimen/borderThickness"
android:left="@dimen/borderThickness"
android:right="@dimen/borderThickness"
android:top="@dimen/borderThickness" />
<corners android:radius="1dp" /> <!-- remove line to get sharp corners -->
</shape>
Replace @dimen/borderThickness
and @color/borderColor
with whatever you want or add corresponding dimen / color.
Add the Drawable as background to your ImageView:
<ImageView
android:id="@+id/my_image_view"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:background="@drawable/frame_image_view"
android:cropToPadding="true"
android:adjustViewBounds="true"
android:scaleType="fitCenter" />
You have to use android:cropToPadding="true"
, otherwise the defined padding has no effect. Alternatively use android:padding="@dimen/borderThickness"
in your ImageView to achieve the same.
If the border frames the parent instead of your ImageView, try to use android:adjustViewBounds="true"
.
Change Color of Border
The easiest way to change your border color in code is using the tintBackgound attribute.
ImageView img = findViewById(R.id.my_image_view);
img.setBackgroundTintList(ColorStateList.valueOf(Color.RED); // changes border color to red
or
ImageView img = findViewById(R.id.my_image_view);
img.setBackgroundTintList(getColorStateList(R.color.newColor));
Don't forget to define your newColor
.
Add a background Drawable like res/drawables/background.xml:
<?xml version="1.0" encoding="UTF-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android">
<solid android:color="@android:color/white" />
<stroke android:width="1dp" android:color="@android:color/black" />
</shape>
Update the ImageView background in res/layout/foo.xml:
...
<ImageView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:padding="1dp"
android:background="@drawable/background"
android:src="@drawable/bar" />
...
Exclude the ImageView padding if you want the src to draw over the background.
you must create a background.xml in res/drawable this code
<?xml version="1.0" encoding="UTF-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android">
<solid android:color="#FFFFFF" />
<corners android:radius="6dp" />
<stroke
android:width="6dp"
android:color="@android:color/white" />
<padding
android:bottom="6dp"
android:left="6dp"
android:right="6dp"
android:top="6dp" />
</shape>
For those who are searching custom border and shape of ImageView. You can use android-shape-imageview
Just add compile 'com.github.siyamed:android-shape-imageview:0.9.+@aar'
to your build.gradle
.
And use in your layout.
<com.github.siyamed.shapeimageview.BubbleImageView
android:layout_width="match_parent"
android:layout_height="match_parent"
android:src="@drawable/neo"
app:siArrowPosition="right"
app:siSquare="true"/>
I almost gave up about this.
This is my condition using glide to load image, see detailed glide issue here about rounded corner transformations and here
I've also the same attributes for my ImageView
, for everyone answer here 1, here 2 & here 3
android:cropToPadding="true"
android:adjustViewBounds="true"
android:scaleType="fitCenter"`
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:background="@drawable/path_to_rounded_drawable"
But still no success.
After researching for awhile, using a foreground
attributes from this SO answer here give a result android:foreground="@drawable/all_round_border_white"
unfortunately it giving me the "not nice" border corner like below image:
Just add this code in your ImageView:
<?xml version="1.0" encoding="utf-8"?>
<shape
xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="oval">
<solid
android:color="@color/white"/>
<size
android:width="20dp"
android:height="20dp"/>
<stroke
android:width="4dp" android:color="@android:color/black"/>
<padding android:left="1dp" android:top="1dp" android:right="1dp"
android:bottom="1dp" />
</shape>
I found it so much easier to do this:
1) Edit the frame to have the content inside (with 9patch tool).
2) Place the ImageView
inside a Linearlayout
, and set the frame background or colour you want as the background of the Linearlayout
. As you set the frame to have the content inside itself, your ImageView
will be inside the frame (right where you set the content with the 9patch tool).
Following is my simplest solution to this lengthy trouble.
<FrameLayout
android:layout_width="112dp"
android:layout_height="112dp"
android:layout_marginLeft="16dp" <!-- May vary according to your needs -->
android:layout_marginRight="16dp" <!-- May vary according to your needs -->
android:layout_centerVertical="true">
<!-- following imageView acts as the boarder which sitting in the background of our main container ImageView -->
<ImageView
android:layout_width="112dp"
android:layout_height="112dp"
android:background="#000"/>
<!-- following imageView holds the image as the container to our image -->
<!-- layout_margin defines the width of our boarder, here it's 1dp -->
<ImageView
android:layout_width="110dp"
android:layout_height="110dp"
android:layout_margin="1dp"
android:id="@+id/itemImageThumbnailImgVw"
android:src="@drawable/banana"
android:background="#FFF"/> </FrameLayout>
In the following answer I've explained it well enough, please have a look at that too!
I hope this will be helpful to someone else out there!
In the same xml I have used next:
<RelativeLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:background="#ffffff" <!-- border color -->
android:padding="3dp"> <!-- border width -->
<ImageView
android:layout_width="160dp"
android:layout_height="120dp"
android:layout_centerHorizontal="true"
android:layout_centerVertical="true"
android:scaleType="centerCrop" />
</RelativeLayout>
Add the following code to a shape:
<gradient
android:angle="135"
android:endColor="#FF444444"
android:centerColor="#FFAAAAAA"
android:startColor="#FFFFFFFF"/>
ét voila, you've got a (more or less) indented border, with the light source set to left-top. Fiddle with the size of the bitmap (in relation to the size of the imageview, I used a 200dp x 200dp imageview and a bitmap of 196dp x 196dp in the example, with a radius of 14dp for the corners) and the padding to get the best result. Switch end and startcolor for a bevelled effect.
Here's the full code of the shape you see in the image (save it in res/drawable, e.g. border_shape.xml):
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android">
<gradient
android:angle="135"
android:endColor="#FF444444"
android:centerColor="#FFAAAAAA"
android:startColor="#FFFFFFFF"/>
<padding
android:top="2dp"
android:left="2dp"
android:right="2dp"
android:bottom="2dp"/>
<corners
android:radius="30dp"/>
</shape>
And call it in your imageview like this:
android:scaleType="center"
android:background="@drawable/border_shape"
android:cropToPadding="true"
android:adjustViewBounds="true"
And here is the code for the bitmap with rounded corners:
Bitmap getRoundedRectBitmap(Bitmap bitmap, float radius) {
Paint paint = new Paint();
PorterDuffXfermode pdmode = new PorterDuffXfermode(PorterDuff.Mode.SRC_IN);
Bitmap bm = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bm);
Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
RectF rectF = new RectF(rect);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(0xff424242);
canvas.drawRoundRect(rectF, radius, radius, paint);
paint.setXfermode(pdmode);
canvas.drawBitmap(bitmap, rect, rect, paint);
return bm;
}
You can use 9 patch in Android Studio to make borders!
I was looking for a solution but I did not find any so I skipped that part.
Then I went to the Google images of Firebase assets and I accidentally discovered that they use 9patch.
Here's the link: https://developer.android.com/studio/write/draw9patch
You just need to drag where the edges are.
It's just like border edge in Unity.