31
votes

I need a way to call Python code from Swift on an Apple platform. A library would be ideal. I've done a considerable amount of Google searching, and the closest material I found is for Objective-C.

4
Apple doesn't allow apps to be written, in any part, in languages besides Obj-C and Swift. You're not likely to find any luck in this endeavour (and even if you find a hacky solution, it wouldn't be allowed on the App Store). - Hayden Schiff
In the deleted answer (seriously, we're deleting answers now that contain a helpful link to an article?), there's a helpful link for OS X at least: practicalswift.com/2014/06/25/… - Epaga
@oxguy3 i don't think that' necessarily true. Checkout this doc from apple -developer.apple.com/library/ios/technotes/tn2328/_index.html- - Shaun

4 Answers

15
votes

In swift 5 you can try PythonKit framework.

Here's example of the usage:

import PythonKit

let sys = try Python.import("sys")

print("Python \(sys.version_info.major).\(sys.version_info.minor)")
print("Python Version: \(sys.version)")
print("Python Encoding: \(sys.getdefaultencoding().upper())")
11
votes

I found this excellent and up to date gist that walks you through a complete solution: https://github.com/ndevenish/Site-ndevenish/blob/master/_posts/2017-04-11-using-python-with-swift-3.markdown

If you can get away with just using NSTask to launch a Python process, that's a pretty good option too.

9
votes

In Swift 4.2 there was an approved feature to allow dynamic languages to be ported directly into swift

https://github.com/apple/swift-evolution/blob/master/proposals/0195-dynamic-member-lookup.md

Will look similar to:

  // import pickle
  let pickle = Python.import("pickle")

  // file = open(filename)
  let file = Python.open(filename)

  // blob = file.read()
  let blob = file.read()

  // result = pickle.loads(blob)
  let result = pickle.loads(blob)
8
votes

If anyone is ever interested in calling python from swift, here is some helpful material I found:

Most of it is for Objective-c, but if you need to use swift you can easily just create an ObjC-Swift bridge (super-super easy) - Lookup the apple docs