I'm using the same particle emitter in multiple scenes, and I'm noticing that in some scenes when I run the app on a phone that the emitter isn't appearing when its supposed to. It then changes to a different scene next time I open the app so it's really inconsistent. I thought about creating a different emitter for each scene but that seems to be pointless if 1 emitter can be used across scenes. I saw this question that was related:
SpriteKit Particle Emitter Not Appearing in Xcode Editor
But no answers, just wondering if anyone else has the same problem?