I know how to do this in Silverlight but I can't find enough information on how to do this in WinRT.
I read that WinRT XAML Toolkit may be able to help but the exact component, WinRT XAML Toolkit - Composition does not seem to be compatible with Windows Universal App. I am currently developing for Windows Phone 8.1 part.
WinRT XAML Toolkit for Windows Phone 8.1 does not seem to have something like WriteableBitmap.Render method either.
I've also read that the blit method in WriteableBitmapEx may be able to help but I couldn't find any example on how to achieve this.
Any deas?
RenderTargetBitmapwhich addresses most of the same scenarios. I left it in the toolkit sources though as an inspiration and in case at any point it turns out thatRenderTargetBitmapdoesn't support some important scenario. For example - it could be modified to be used to add GPU-powered pixel shader effects to your UI if needed. - Filip Skakun