I am a newbie about CGAL or any surface mesh generation theory. Thing is, I want to make a tool to generate a surface mesh of a ship from points cloud. The ship consists of free surfaces. Also has it some flat sides (e.g., upper deck, flat bottom, flat side and transom).
I started from an example of CGAL, surface reconstruction from points set. I guess the example can hand smooth surface well. I am wondering if the method provided from the example can handle surfaces with sharp edges. Or, I am not sure if there is easier way to make a surface mesh from point cloud.
I would be grateful if anyone give me any hint or advice about generating surface mesh on a ship hull.
Thanks in advance.