this is not working, how I want. when I do this it only transitions once from black to white but if I remove the parameter textToFlash and leave it blank and put myTextObject in where the rest of the textToFlash objects in the function it works and flashes with different colors.
local myTextObject = display.newText("Hello, World", 160, 25, "Arial", 60)
function flashing_text(textToFlash)
local r = math.random(0,100)
local g = math.random(0,100)
local b = math.random(0, 100)
if(textToFlash.alpha < 1) then
textToFlash:setFillColor(r/100,g/100,b/100)
transition.to( textToFlash, {time=490, alpha=1})
else
transition.to( textToFlash, {time=490, alpha=0.1})
end
end
txt_flash = timer.performWithDelay(550, flashing_text(myTextObject), 0)
can someone make this work? any help or feedback would be thanked