I am writing a component (a button) which needs a bitmap to be displayed on it. I don't want to make an ImageList property and the user assigns an image. I want that button to have only the image chosen by me.
I tried to include the bitmap in a resource file but when I try to access it I get "Resource not found" error message. This is what I've done:
myres.rc
FIXED BMP "fixed.bmp"
I compiled the resource file with: brcc32 myres.rc
Then I included it in my component unit...
implementation
{$R .\resources\myres.res}
And access it with...
MyComponent.Glyph.LoadFromResourceName(HInstance,'FIXED');
// MyComponent = class(TSpeedButton)
Edit1: I deleted the {$R .\resources\myres.res} directive and I loaded the resource from menu Project -> Resources and it's working, both with HInstance or FindClassHInstance(MyComponent).
Using a resource editor I found that when I load the resource from the menu the resource appears with the name "FIXED" as it should, but when I load the resource compiled with brcc32 it appears with the name "0". It seems that brcc32 doesn't set the name correctly.
But I don't want to load it from menu, I want it to be loaded automatically with the component.
Edit2: Remy Lebeau is correct. I was using a wrong BMP format (the file starts with 'BM6' characters instead 'BM8' like Photoshop produce it, and it works).