imported unity ads asset from unity asset store. This asset working well when imported a new project. I have a game project and still working on this project. Imported a asset store like a previous. Ads working well on unity player but not working on android device. Logcat output is bellow. I am not changed any line or word on asset.
I/Unity (26980): IsolatedStorageException: Could not find a part of the path "/data/app/com.omr-1/base.apk/Standard Assets/UnityAds/Textures/test_unit_800.png".
I/Unity (26980): at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x001f9] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.IO/FileStream.cs:290
I/Unity (26980): at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
I/Unity (26980): at System.IO.File.OpenRead (System.String path) [0x00000] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.IO/File.cs:363