So i am creating a little game with libgdx.
So i thought that i would go ahead and test it to make sure the scaling and everything in the game works the way it should work.
When i have everything setup and i run the "Android Application" i loads for a few seconds, i see something open on my phone but then it crashes and here is the LogCat log:
E Problems @ Javadoc 4, Declaration Console ts. Debug al LogCat El Saved Filters 119 All messages (no filters) (9414) 'Search for messages. Accepts Java regexes. Prefix with pid:, app:, tag: or tat to limit scope. contheavenappsjurnpdodgeandmid(Sessi L. Time PID PID TID Application Tag W 05-16 19:07:1... 26671 26707 com.heavenapps.... dalvikvm E 05-16 19:07:1... 26671 26707 com.heavenapps.... AndroidRun... E 05-16 19:07:1... 26671 26707 com.heavenapps.... AndroidRun... E 05-16 19:07:1... 26671 26707 com.heavenapps.... AndroidRun... E 05-16 19:07:1... 26671 26707 com.heavenapps.... AndroidRun... E 05-16 19:07:1... 26671 26707 com.heavenapps.... AndroidRun... E 05-16 19:07:1... 26671 26707 com.heavenapps.... AndroidRun... E 05-16 19:07:1... 26671 26707 com.heavenapps.... AndroidRun... E 05-16 19:07:1... 26671 26707 com.heavenapps.... AndroidRun... E 05-16 19:07:1... 26671 26707 com.heavenapps.... AndroidRun... E 05-16 19:07:1... 26671 26707 com.heavenapps.... AndroidRun... E 05-16 19:07:1... 26671 26707 com.heavenapps.... AndroidRun... E 05-16 19:07:1... 26671 26707 com.heavenapps.... AndroidRun... E 05-16 19:07:1... 26671 26707 com.heavenapps.... AndroidRun... E 05-16 19:07:1... 26671 26707 com.heavenapps.... AndroidRun... E 05-16 19:07:1... 26671 26707 com.heavenapps.... AndroidRun... E 05-16 19:07:1... 26671 26707 com.heavenapps.... AndroidRun... E 05-16 19:07:1... 26671 26707 com.heavenapps.... AndroidRun... E 05-16 19:07:1... 26671 26707 com.heavenapps.... AndroidRun... E 05-16 19:07:1... 26671 26707 com.heavenapps.... AndroidRun... E 05-16 19:07:1... 26671 26707 com.heavenapps.... AndroidRun... E 05-16 19:07:1... 26671 26707 com.heavenapps.... AndroidRun... Text threadid=11: thread exiting with uncaught exception (group=0x40e144 38) FATAL EXCEPTION: GLThread 10388 com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: Spl = ash Screen/Background.png at com.badlogic.gdx.graphics.Pixmap.(Pixmap.java:140) at com.badlogic.gdx.graphics.TextureDataSFactory.loadFromFile(Text = ureData.java:98) at com.badlogic.gdx.graphics.GLIexture.createTextureData(GLIexture e .java:185) at com.badlogic.gdx.graphics.Texture.(Texture.java:103) at com.badlogic.gdx.graphics.Texture.(Texture.java:95) at com.heavenapps.jumpdodge.handlers.Assets.init(Assets.java:35) at com.heavenapps.jumpdodge.JumpDodge.create(JumpDodge.java:15) at com.badlogic.gdx.backends.android.AndroidGraphics.onSurfaceChan = ged(AndroidGraphics.java:241) at android.opengl.GLSurfaceView;GLThread.guardedRun(GLSurfaceView. java:1505) at android.opengl.GLSurfaceView4GLIhread.run(GLSurfaceView.java:12 40) Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Error readin e g file: Splash Screen/Background.png (Internal) at com.badlogic.gdx.backends.android.AndroidFileHandle.read(Androi 0 dFileHandle.java:77) at com.badlogic.gdx.files.FileHandle.readBytes(FileHandle.java:222 0 at com.badlogic.gdx.graphics.Pixmap.(Pixmap.java:137) ... 9 more Caused by: java.io.FileNotFoundException: Splash Screen/Background. € png at android.content.res.AssetManager.openAsset(Native Method) at android.content.res.AssetManager.open(AssetManager.java:315) at android.content.res.AssetManager.open(AssetManager.java:289)
(cannot post images :/)
Now my question to you is:
Why does this happen?
How can i fix it?
Thank you! :)