Xcode 6.1.1: Running in iPad Retina simulator, everything looks great. Correct scale, etc.
But when running in iPad Air simulator, graphics and positioning are all half of what they should be.
Why would it work in one and not the other? Aren't iPad Retina and iPad Air pretty much the same thing? Same resolution, same points, both considered 'iPad' and 'Retina'... so what's the deal? Any ideas?