0
votes

Xcode 6.1.1: Running in iPad Retina simulator, everything looks great. Correct scale, etc.

But when running in iPad Air simulator, graphics and positioning are all half of what they should be.

Why would it work in one and not the other? Aren't iPad Retina and iPad Air pretty much the same thing? Same resolution, same points, both considered 'iPad' and 'Retina'... so what's the deal? Any ideas?

2
Have you add both retina and non retina images ? for example image.png and [email protected] ?Daniele Candotti
@DanieleCandotti Yes, both retina and non-retina images are in place. iPad Retina correctly uses the retina images but iPad Air doesn't (or some other problem).grasshopper
@lftikhar Looking into Auto Layout, but everything else already works (iPhone4/5/6, all iPads except Air) so I'm hoping this is just some small oversight.grasshopper
Code...? We're not magicians :-)Schemetrical
Any chance it is running as an iPhone app in the simulator? Is the app centered in the middle of the screen? If so sounds like your architecture settings are wrong for the build. Go to project -> build settings, select to show All and check it is building for arm64, armv7 and armv7sRory McKinnel

2 Answers

0
votes

Check if you have retina and non-retina images, for example

0
votes

I had the same issue. In my case it was a matter of commenting out a category method, taken from this SO answer: Images not showing up when architecture set to 64 bit