Currently I use GR32 functions for my project, where I have lots of blending, image operations such as saturation, contrast, blur etc. Also custom image operations.
Basically I would like to replace GR32 (or GDI, no difference) with graphic card instructions, in order to use graphics card for processing instead of CPU.
I don't need OpenGL unit, I don't want to make any 3D operations, I just want to use graphics card calculations instead of CPU instructions.
My questions are >
- What is the best way to use GPU?
- Is there any libs written for these purposes?