I have a fresh project in Unity with the Google Cardboard SDK imported. Default orientation is set to Landscape Right.
Whenever I load up the build on my Android device, everything is upside down. Also, if I look left in real life, it turns my head right on the phone, and vice versa. The camera and controls seem to be inverted.
I've somewhat fixed the camera problem by rotating it 180 degrees. Great. But, my controls are still inverted.
What I need to know is how to invert controls on Unity. Or some way to fix this problem.