I want to create a simple AR application using unity3d, vuforia package and opencv. Normally in unity AR app, selected 2d target is found and virtual 3d object is projected.
I want to change these scenario.
- Open AR camera
- Get frame from camera
- Process the frame using opencv functions(maybe opencvsharp)
- Find marker and project virtual object
To do this task, I did below steps :
- create a new project in
unity - import
vuforia package - delete
main camera - add AR camera
The AR camera has 3 c# files, I open and look them. But I don't see any code open camera and get frame. The screenshot is below :

EDIT
Accepted answer helps load user defined marker.