I have been working with the HID reports and I have been able to compile and run a report for keyboard, 3 button mouse, and 3 button mouse with wheel (vertical only). Right now I have been trying to use the 5 buttons with vertical and horizontal wheel.
So following this
// Input report - 5 bytes
//
// Byte | D7 D6 D5 D4 D3 D2 D1 D0
// ------+---------------------------------------------------------------------
// 0 | 0 0 0 Forward Back Middle Right Left (Buttons)
// 1 | X
// 2 | Y
// 3 | Vertical Wheel
// 4 | Horizontal (Tilt) Wheel
Now I have this report descriptor
0x05, 0x01, // USAGE_PAGE (Generic Desktop)
0x09, 0x02, // USAGE (Mouse)
0xa1, 0x01, // COLLECTION (Application)
0x09, 0x02, // USAGE (Mouse)
0xa1, 0x02, // COLLECTION (Logical)
0x09, 0x01, // USAGE (Pointer)
0xa1, 0x00, // COLLECTION (Physical)
// ------------------------------ Buttons
0x05, 0x09, // USAGE_PAGE (Button)
0x19, 0x01, // USAGE_MINIMUM (Button 1)
0x29, 0x05, // USAGE_MAXIMUM (Button 5)
0x15, 0x00, // LOGICAL_MINIMUM (0)
0x25, 0x01, // LOGICAL_MAXIMUM (1)
0x75, 0x01, // REPORT_SIZE (1)
0x95, 0x05, // REPORT_COUNT (5 Buttons)
0x81, 0x02, // INPUT (Data,Var,Abs)
// ------------------------------ Padding
0x75, 0x03, // REPORT_SIZE (8-5buttons 3)
0x95, 0x01, // REPORT_COUNT (1)
0x81, 0x03, // INPUT (Cnst,Var,Abs)
// ------------------------------ X,Y position
0x05, 0x01, // USAGE_PAGE (Generic Desktop)
0x09, 0x30, // USAGE (X)
0x09, 0x31, // USAGE (Y)
0x15, 0x81, // LOGICAL_MINIMUM (-127)
0x25, 0x7f, // LOGICAL_MAXIMUM (127)
0x75, 0x08, // REPORT_SIZE (8)
0x95, 0x02, // REPORT_COUNT (2)
0x81, 0x06, // INPUT (Data,Var,Rel)
0xa1, 0x02, // COLLECTION (Logical)
// ------------------------------ Vertical wheel res multiplier
0x09, 0x48, // USAGE (Resolution Multiplier)
0x15, 0x00, // LOGICAL_MINIMUM (0)
0x25, 0x01, // LOGICAL_MAXIMUM (1)
0x35, 0x01, // PHYSICAL_MINIMUM (1)
0x45, 0x04, // PHYSICAL_MAXIMUM (4)
0x75, 0x02, // REPORT_SIZE (2)
0x95, 0x01, // REPORT_COUNT (1)
0xa4, // PUSH
0xb1, 0x02, // FEATURE (Data,Var,Abs)
// ------------------------------ Vertical wheel
0x09, 0x38, // USAGE (Wheel)
0x15, 0x81, // LOGICAL_MINIMUM (-127)
0x25, 0x7f, // LOGICAL_MAXIMUM (127)
0x35, 0x00, // PHYSICAL_MINIMUM (0) - reset physical
0x45, 0x00, // PHYSICAL_MAXIMUM (0)
0x75, 0x08, // REPORT_SIZE (8)
0x81, 0x06, // INPUT (Data,Var,Rel)
0xc0, // END_COLLECTION
0xa1, 0x02, // COLLECTION (Logical)
// ------------------------------ Horizontal wheel res multiplier
0x09, 0x48, // USAGE (Resolution Multiplier)
0xb4, // POP
0xb1, 0x02, // FEATURE (Data,Var,Abs)
// ------------------------------ Padding for Feature report
0x35, 0x00, // PHYSICAL_MINIMUM (0) - reset physical
0x45, 0x00, // PHYSICAL_MAXIMUM (0)
0x75, 0x04, // REPORT_SIZE (4)
0xb1, 0x03, // FEATURE (Cnst,Var,Abs)
// ------------------------------ Horizontal wheel
0x05, 0x0c, // USAGE_PAGE (Consumer Devices)
0x0a, 0x38, 0x02, // USAGE (AC Pan)
0x15, 0x81, // LOGICAL_MINIMUM (-127)
0x25, 0x7f, // LOGICAL_MAXIMUM (127)
0x75, 0x08, // REPORT_SIZE (8)
0x81, 0x06, // INPUT (Data,Var,Rel)
0xc0, // END_COLLECTION
0xc0, // END_COLLECTION
0xc0, // END_COLLECTION
0xc0 // END_COLLECTION
Which includes the 5 buttons, vertical and horizontal. This compiles without any issue, but I'm trying to send the following information to test if its working correctly
mouseReport.buttons = 0;
mouseReport.x = 0;
mouseReport.y = 0;
mouseReport.v = 1;
mouseReport.h = 0;
But that 1 on the Vertical wheel byte makes my mouse, click and scroll randomly.
Could anyone tell me what am I missing? I'm using the exact same code, with a different report and 4 bytes, and the scroll works perfect.