I was working on my game, when I noticed that a new version of OpenFL, Lime (if I remember correcly) and swf had been published. I updated the libraries, opened FlashDevelop again, and continued making my game. After a while, instead of successfully compiling on Flash, my IDE printed this error message on console;
Running process: C:\Program Files (x86)\FlashDevelop\Tools\fdbuild\fdbuild.exe "C:\Users\Juha\Documents\Haxe Programs\Time4You\Time4You.hxproj" -ipc 1192a496-8b1d-4775-a939-9caf24483487 -version "3.1.3" -compiler "C:\HaxeToolkit\haxe" -library "C:\Program Files (x86)\FlashDevelop\Library" -target "flash"
Building Time4You
Running Pre-Build Command Line...
cmd: "C:\HaxeToolkit\haxe/haxelib" run lime build "project.xml" flash -debug -Dfdb
Called from ? line 1
Called from CommandLineTools.hx line 1359
Called from CommandLineTools.hx line 25
Called from CommandLineTools.hx line 126
Called from CommandLineTools.hx line 579
Called from lime/project/PlatformTarget.hx line 70
Called from lime/tools/platforms/FlashPlatform.hx line 224
Called from lime/tools/helpers/FlashHelper.hx line 816
Called from lime/tools/helpers/FlashHelper.hx line 629
Called from format/swf/Writer.hx line 59
Called from format/swf/Writer.hx line 1255
Called from format/swf/Writer.hx line 1163
Called from format/swf/Writer.hx line 1121
Called from /usr/lib/haxe/std/haxe/io/Output.hx line 168
Uncaught exception - Overflow
Build halted with errors.
Any ideas what could cause this or how I could fix this?