What is the best way to group a bunch of vertices in Blender? After exporting I want to manipulate only this group of vertices in ThreeJS (eg. change their position).
I tried:
Use the integrated .obj exporter from Blender(v2.73) and the .json exporter from ThreeJS (Add-on "io_three") but they ignored for example Blenders "Vertex Group" and did not separate vertices in groups.
With the .obj exporter I somehow managed to have a node (type "Object3D") with 3 children (type "Mesh") instead of 2 children. And in the last child there were some separated vertices of the mesh (but not the ones I selected as a Vertex Group in Blender). This probably would be a good solution if I knew how the vertices got in the other child node.