So I need to apply scaling and rotation to a view. When perform proportional "x" / "y" scale and then "rotate" view - all looks fine, but when apply not proportional "x", "y" scale and rotate - view distorted example
to perform transformations use CGAffineTransformRotate, CGAffineTransformScale.
I have no idea how to apply rotation to scaled(not proportional) view without distortion.