I'm having trouble adding a long press gesture to my UITableView. Well, technically, I do have a long press gesture recognizer, but I set the minimum taps duration to 0.08. I did this because I want to have the same general action for tapping and holding down a cell, but the action only changes based on how long the cell was held. Anyway, here is the code where I add the gesture recognizer (in viewDidLoad
) :
var longPress:UILongPressGestureRecognizer = UILongPressGestureRecognizer(target: self, action: "handleLongPress:")
longPress.minimumPressDuration = 0.08
longPress.delegate = self
longPress.cancelsTouchesInView = false
self.tableView.addGestureRecognizer(longPress)
self.tableView.panGestureRecognizer.requireGestureRecognizerToFail(longPress)
In my handleLongPress()
function, I get the CGPoint where there was a long press and then get the tableView cell from that.
So basically, if I scroll quickly, (like if I flick the screen), the table view scrolls fine. If I try to scroll slowly, the long press event fires and I can't scroll.
All I want to do is to be able to scroll slowly, I want the tableviews default scroll gesture to override any long press.
Thanks!