I have built a game app with Swift and sprite kit. Most of the time everything works fine. However rarely the app crashes in a random place without a meaningful error message. Basically what I have to debug from is a piece of assembler (?) code:
Is this a bug in Swift/Sprite-Kit or is this something that I've done wrong somewhere in my code? If this is something that I can affect on, are there anytips on getting started with debugging besides starting figuring out what the piece of assembler does.
ALL HELP APPRECIATED!!! THANKS ALREADY FOR READING THIS FAR!
unsafe
anywhere in your code? Without more information it's hard to be helpful... What is the full backtrace (can you see where this came from in your code)? - jtbandes