Background: I am in the process of integrating TypeScript into a Play Framework (2.2.6) and I am trying to use mumoshu's plugin to do so. Problem is, the plugin has problems when running "play dist" on a windows machine. I've forked the code from GitHub in order to make some modifications to the source so I can continue using the plugin.
Question: I have a play framework plugin in the traditional source structure:
project/build.properties
project/Build.scala
project/plugins.sbt
src/main/scala/TypeScriptPlugin
src/main/scala/TypeScriptKeys.scala
...<other code>
I'd like to include this plugin into another project but I don't really know where to start and how to hookup the settings.
From previous suggestions, I've been able to add the module to my project as follows:
// In project/Build.scala...
object ApplicationBuild extends Build{
lazy val typeScriptModule = ProjectRef(file("../../../play2-typescript"), "play2-typescript")
lazy val main = play.Project(<appName>, <appVersion>, <appDependencies>).settings(typescriptSettings: _*).dependsOn(typeScriptModule).aggregate(typeScriptModule)
}
Where typescriptSettings
is defined in the other project... I think, I'm still not 100% sure what typescriptSettings IS other than adding this settings call enabled the plugin to work. This worked fine originally when I had included the plugin in the plugins.sbt
file and imported the package com.github.mumoshu.play2.typescript.TypeScriptPlugin._
but now that I'm including the source and explicitly including the module, I can't just import the package... Or at least not the way I used to.
I am still new to scala/sbt and I am having difficulty finding helpful resources online. Any help would be appreciated.