Using the FFmpeg C API I'm trying to convert an input video into a video that looks like an animated gif - meaning no audio stream and a video stream of 4/fps.
I have the decode/encode part working. I can drop the audio stream from the output file, but I'm having trouble reducing the fps. I can change the output video stream's time_base to 4/fps, but it increases the video's duration - basically playing it in slow mo.
I think I need to drop the extra frames before I write them to the output container.
Below is the loop where I read the input frames, and then write them to output container.
Is this where I'd drop the extra frames? How do I determine which frames to drop (I,P,B frames)?
while(av_read_frame(input_container, &decoded_packet)>=0) {
if (decoded_packet.stream_index == video_stream_index) {
len = avcodec_decode_video2(input_stream->codec, decoded_frame, &got_frame, &decoded_packet);
if(len < 0) {
exit(1);
}
if(got_frame) {
av_init_packet(&encoded_packet);
encoded_packet.data = NULL;
encoded_packet.size = 0;
if(avcodec_encode_video2(output_stream->codec, &encoded_packet, decoded_frame, &got_frame) < 0) {
exit(1);
}
if(got_frame) {
if (output_stream->codec->coded_frame->key_frame) {
encoded_packet.flags |= AV_PKT_FLAG_KEY;
}
encoded_packet.stream_index = output_stream->index;
encoded_packet.pts = av_rescale_q(current_frame_num, output_stream->codec->time_base, output_stream->time_base);
encoded_packet.dts = av_rescale_q(current_frame_num, output_stream->codec->time_base, output_stream->time_base);
if(av_interleaved_write_frame(output_container, &encoded_packet) < 0) {
exit(1);
}
else {
current_frame_num +=1;
}
}
frame_count+=1;
av_free_packet(&encoded_packet);
}
}
}