I get assertion failure error when try to rotate sprite, i guess. The game sim run well exception sometime this error happen. I don't known why?
and this my Log file:
Assertion failure in -[CCSprite rotation], /Users/SCN/Desktop/Stick-ninja-test/Stick-ninja-test/libs/cocos2d/CCNode.m:207 2015-03-24 08:39:42.207 Fish-hunt[548:a0b] * Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'CCNode#rotation. RotationX != RotationY. Don't know which one to return' * First throw call stack: ( 0 CoreFoundation 0x02c1b5e4 exceptionPreprocess + 180 1 libobjc.A.dylib 0x022678b6 objc_exception_throw + 44 2 CoreFoundation 0x02c1b448 +[NSException raise:format:arguments:] + 136 3 Foundation 0x019c2fee -[NSAssertionHandler handleFailureInMethod:object:file:lineNumber:description:] + 116 4 Fish-hunt 0x000f4f8c -[CCNode rotation] + 236 5 Fish-hunt 0x00084dd5 -[GameLayer update:] + 7621 6 Fish-hunt 0x000e46af -[CCScheduler update:] + 447 7 Fish-hunt 0x000e4e01 -[CCDirectorIOS drawScene] + 225 8 Fish-hunt 0x000e68e4 -[CCDirectorDisplayLink mainLoop:] + 52 9 QuartzCore 0x0130db8a _ZN2CA7Display15DisplayLinkItem8dispatchEv + 48 10 QuartzCore 0x0130da46 _ZN2CA7Display11DisplayLink14dispatch_itemsEyyy + 310 11 QuartzCore 0x0130df6b _ZN2CA7Display16TimerDisplayLink8callbackEP16__CFRunLoopTimerPv + 123 12 CoreFoundation 0x02bd9bd6 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION + 22 13 CoreFoundation 0x02bd95bd __CFRunLoopDoTimer + 1181 14 CoreFoundation 0x02bc1628 __CFRunLoopRun + 1816 15 CoreFoundation 0x02bc0ac3 CFRunLoopRunSpecific + 467 16 CoreFoundation 0x02bc08db CFRunLoopRunInMode + 123 17 GraphicsServices 0x0396b9e2 GSEventRunModal + 192 18 GraphicsServices 0x0396b809 GSEventRun + 104 19 UIKit 0x00360d3b UIApplicationMain + 1225 20 Fish-hunt 0x00099a46 main + 134 21 Fish-hunt 0x00002a05 start + 53 ) libc++abi.dylib: terminating with uncaught exception of type NSException
Would you tell my why? thanks