Smart pointers are about ownership. Asking for a smart pointer is asking for ownership information or control.
Asking for a non-const lvalue reference to a smart pointer is asking for permission to change the ownership status of that value.
Asking for a const lvalue reference to a smart pointer is asking for permission to query the ownership status of that value.
Asking for an rvalue reference to a smart pointer is being a "sink", and promising to take that ownership away from the caller.
Asking for a const rvalue reference is a bad idea.
If you are accessing the pointed to value, and you want it to be non-nullable, a reference to the underlying type is good.
If you want it to be nullable, a boost::optional<T&>
or a T*
are acceptable, as is the std::experimental
"world's dumbest smart pointer" (or an equivalent hand-written one). All of these are non-owning nullable references to some variable.
In an interface, don't ask for things you don't need and won't need in the future. That makes reasoning about what the function does harder, and leads to problems like you have in the OP. A function that reseats a reference is a very different function from one that reads a value.
Now, a more interesting question based off yours is one where you want the function to reseat the smart pointer, but you want to be able to do it to both shared and unique pointer inputs. This is sort of a strange case, but I could imagine writing a type-erase-down-to-emplace type (a emplace_sink<T>
).
template<class T>
using later_ctor = std::function<T*(void*)>;
template<class T, class...Args>
later_ctor<T> delayed_emplace(Args&&...args) {
// relies on C++1z lambda reference reference binding, write manually
// if that doesn't get in, or don't want to rely on it:
return [&](void* ptr)->T* {
return new T(ptr)(std::forward<Args>(args));
};
}
namespace details {
template<class T>
struct emplace_target {
virtual ~emplace_target() {}
virtual T* emplace( later_ctor<T> ctor ) = 0;
};
}
template<class T>
struct emplacer {
std::unique_ptr<emplace_target<T>> pImpl;
template<class...Args>
T* emplace( Args&&... args ) {
return pImpl->emplace( delayed_emplace<T>(std::forward<Args>(args)...) );
}
template<class D>
emplacer( std::shared_ptr<T, D>& target ):
pImpl( new details::emplace_shared_ptr<T,D>(&target) ) // TODO
{}
template<class D>
emplacer( std::unique_ptr<T, D>& target ):
pImpl( new details::emplace_unique_ptr<T,D>(&target) ) // TODO
{}
};
etc. Lots of polish needed. The idea is to type-erase construction of an object T
into an arbitrary context. We might need to special case shared_ptr
so we can call make_shared
, as a void*->T*
delayed ctor is not good enough to pull that off (not fundamentally, but because of lack of API hooks).
Aha! I can do a make shared shared ptr without special casing it much.
We allocate a block of memory (char[sizeof(T)]
) with a destructor that converts the buffer to T
then calls delete, in-place construct in that buffer (getting the T*
), then convert to a shared_ptr<T>
via the shared_ptr<T>( shared_ptr<char[sizeof(T)]>, T* )
constructor. With careful exception catching this should be safe, and we can emplace using our emplacement function into a make_shared
combined buffer.
.get()
or*
. – Kerrek SBboost::optional
to hold this information, as opposed the old practice of using pointer nullness as the indicator. – Pradhan