For a chat server project I use netty as server, with the following code in my handler :
public class PacketHandler extends ChannelInboundHandlerAdapter{
@Override
public void channelRead(ChannelHandlerContext ctx, Object msg) {
ByteBuf in = (ByteBuf) msg;
try {
AbstractClientPacket packet = ClientPacketHandler.handle(in);
if(packet != null && packet.read()){
packet.run();
ctx.write(msg+"\r\n");
}
} finally {
ReferenceCountUtil.release(msg);
}
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) {
cause.printStackTrace();
ctx.close();
}
}
So, my packet is correctly handled and it works fine, but then, i do ctx.write(msg+"\r\n"); to send back the message to my client, acting like an echo server.
Here is the Client's code :
public class ChatClient {
static Socket socket;
static DataOutputStream out;
static BufferedReader in;
public static void main(String[] args){
try {
initSocket();
String test = "Salut 1";
TestPacket packet = new TestPacket(0x18,test.getBytes());
sendPacket(packet);
while(true){
try {
String message = in.readLine();
System.out.println(message);
} catch (IOException e) {
e.printStackTrace();
}
}
//TEST
} catch (IOException e) {
e.printStackTrace();
}finally{
try {
socket.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
private static void initSocket(){
try {
socket = new Socket("localhost",58008);
out = new DataOutputStream(socket.getOutputStream());
in = new BufferedReader(new InputStreamReader((socket.getInputStream())));
} catch (IOException e) {
e.printStackTrace();
}
}
private static void sendPacket(TestPacket p) throws IOException{
out.write(p.getRawData());
out.flush();
}
}
The packet is correctly sent, but i get nothing as reply, and when i stop my server, the client is spamming null because of my while(true), but i don't get my message back, nothing is displayed and i really don't know why.
I can't use netty for the client because this one is just for test purpose, the final client will be written in C# (Unity Engine), so i can't use netty in this one, I have to do it with native socket handling.
EDIT:
According to wireshark, The packet from client is sent but the server answer is not, i don't see the packet From server containing "Salut 1".
ctx.write()but still same problem. - SupamiureadLine()returns null at end of stream, which happens when the peer disconnects. You need to test for that, and break, and close the connection, when you get it. - user207421