I am creating a java fx application for openfire chat client. i am using smack 4.1 rc1 to connect to the server. i am able to to connect to server send presence information to others and send messages to other users as well. however i am not able to iterate through the roster.
when i get roster object and debug it its shows a hash map of 3 roster entries that means the roster is getting loaded in roster object. however when i use roster.getentries
method to store it into the Collection
of roster entries it shows 0 object. even the roster.getentriescount()
method returns 0 though i can see the roster user names in the debug view
try {
config = XMPPTCPConnectionConfiguration.builder()
.setUsernameAndPassword(mUserName+ "@" + Domain, mPassword)
.setServiceName(HostName)
.setHost(HostName)
.setPort(PortName)
.setResource(Resource)
.setSecurityMode(ConnectionConfiguration.SecurityMode.disabled)
.build();
mXmppConnection = new XMPPTCPConnection(config);
mXmppConnection.connect();
mXmppConnection.login();
// Presence presence=new Presence();
Presence presence ;
if(mPresence) presence = new Presence(Presence.Type.available);
else presence = new Presence(Presence.Type.unavailable);
presence.setStatus("On Smack");
XMPPConnection conn=(XMPPConnection) mXmppConnection;
Chat chat = ChatManager.getInstanceFor(mXmppConnection).createChat
("monika@ipaddress");
chat.sendMessage("Howdy from smack!");
// Send the packet (assume we have a XMPPConnection instance called "con").
mXmppConnection.sendPacket(presence);
System.out.println("Connected successfully");
Roster roster = Roster.getInstanceFor(conn);
Collection<RosterEntry> entries = roster.getEntries();
int i=0;
for (RosterEntry entry : entries) {
System.out.println(entry);
i++;
}
System.out.println("Rosters Count - "+ i+ roster.getEntryCount());
has any one encountered the same problem before?