Hey everyone so I am Using Flash Develop and I have Multiple Move clips added to the stage. Each of course has their own class. Now I have them set up in their class to move across the stage in a Linear motion using a ENTER_FRAME event and coding like so this.x += 10 However these Movie clips each have a frame by frame animation. So I was wondering by adding this.cacheAsBitmap = true; inside the Movie clip objects Class if it would help with the performance or since they have multiple frames if Adobe AIR would have to redraw those frames and cache them as bitmaps hence causing further performance issues. From what Ive read this.cacheAsBitmap = true; will help with performance that way the stage wont have to redraw the movie clip each FPS but has some draw backs like so "You should use cacheAsBitmap only in situation where your vector graphic will remain the same or will have its x or y properties updated."
Any help will be appreciated thanks guys.