6
votes

In C# it is possible to create weak references to objects as described here:

WeakReference Class

In .net some classes also implement the IDisposable interface. Calling the Dispose method of this interface is performed to manually dispose of any managed or unmanaged resources currently being held onto. An example might be a Bitmap object or class.

If I assign an object that implements IDisposable to a weak reference, will Dispose be called if the weak reference collects the object?

4
What do you mean by "Weakreference" collecting its objects? it is just a weak reference, i.e. the object it is pointing to may be collected by the garbage collector. In this case all you know about the garbage collector applies... - flq
Like Frank said the object will just be collected by the garbage collector. This in turn will trigger the finalizer, if you have such a one. The Dispose method will never be triggered though. - Steffen

4 Answers

8
votes

In general, the answer is indeed No.

However, a properly implemented class that implements IDisposable using the IDisposable pattern (hopefuly all .NET classes do this). Would also implement finalizer which is called when the object is garbage collected and inside the finalizer, it would call Dispose. So, for all proper implementations of IDisposable, the Dispose method will be called.

(Note: the counter-example by Fernando is not implementing IDisposable properly)

6
votes

GC does not ever call Dispose. Dispose must be called by user code.

2
votes

No. Simple like that ;)

1
votes

No. Check this test:

class Program {
        static void Main(string[] args) {
            Test test = new Test();
            Console.WriteLine(test.Disposable == null);
            GC.Collect();
            Console.WriteLine(test.Disposable == null);
            Console.ReadLine();
        }
    }

    public class Test {
        private WeakReference disposable = new WeakReference(new WeakDisposable());
        public WeakDisposable Disposable {
            get { return disposable.Target as WeakDisposable; }
        }
    }

    public class WeakDisposable : IDisposable {
        ~WeakDisposable() {
            Console.WriteLine("Destructor");
        }
        public void Dispose() {
            Console.WriteLine("Dispose");
        }
    }

The output is:

False
True
Destructor

As you can see, the execution never hits the Dispose method.