EDIT 2:
I solved it using list in list. Thanks for help.
I try to make Mastermind in Prolog. I have a function
guess(Colors, Size, Possibilities, Answer, Black, White)
which takes count of used colors, size of game field, list of colors and user evaluation of answer. It may looks like:
guess(4, 6, P, [red, red, blue, green, green, yellow], 2, 3)
which means there are 4 colors, 6 places for pegs and the guess
[red, red, blue, green, green, yellow]
gets 2 black pegs and 3 white.
When I call this these functions directly like
guess(4, 6, O, [red, red, blue, green, green, yellow], 2, 3),
guess(4, 6, O, [red, yellow, green, blue, red, blue], 0, 4),
guess(4, 6, O, [green, blue, yellow, red, green, yellow], 4, 2),
guess(4, 6, O, [yellow, blue, red, yellow, green, yellow], 5, 0).
it gives me correct answer O = [green, blue, red, yellow, green, yellow]
Now I try to make it more interactive, so I created functions
play:-
write('Size: '), read(Size), nl,
write('Colors: '), read(Colors), nl,
createFirstGuess(Size, Colors, [], A), //initial guess
run(Colors, Size, _, A).
run(Colors, Size, P, A) :-
tryGuess(Colors, Size, J, A), //Possibilities in J
copy(J, X), //First possible result J -> X
J = P, //Unification of all results
run(Colors, Size, J, X). //loop
tryGuess(_, _, _, []) :- !.
tryGuess(Colors, Size, P, A) :-
write('Evaluation of: '), write(A), nl,
write('Black pegs: '), read(B), nl,
write('White pegs: '), read(W), nl,
guess(Colors, Size, P, A, B, W).
copy([],[]) :- !. //Copy list T1 to T2
copy([H|T1],[H|T2]) :- !, copy(T1,T2).
createFirstGuess(0, _, L, L) :- !. //Initial guess (just field of the same colors)
createFirstGuess(N, Colors, R, L) :-
N > 0, N1 is N - 1, color(Colors, H), createFirstGuess(N1, Colors, [H|R], L).
I run 'play', set size and count of colors a start play.
Evaluation of: [red, red, red, red, red, red] //Initial guess
Black pegs: 1.
White pegs: 0.
Evaluation of: [red, green, green, green, green, green] //OK
Black pegs: 1.
White pegs: 2.
Evaluation of: [red, green, green, green, green, blue] //Bad, it goes through the list one-by-one
Black pegs: 1.
White pegs: 2.
Evaluation of: [red, green, green, green, green, yellow] //Bad
Black pegs: 2.
White pegs: 2.
Evaluation of: [red, green, green, green, blue, green] //Bad
Black pegs: 0.
White pegs: 4.
It seems the first two answers are good (one is initial, second is computed), but the next one just goes through all possibilities one-by-one. I think there is a problem with backtracking, so there should be some cuts (!), but I am unable to find where to put them.
Thanks for any help.
EDIT:
Thank you for help.
I would like to get output like this:
Evaluation of: [red, red, red, red, red, red] //Initial guess
Black pegs: 1.
White pegs: 0.
Evaluation of: [red, green, green, green, green, green]
Black pegs: 1.
White pegs: 2.
Evaluation of: [green, red, blue, yellow, green, blue]
Black pegs: 3.
White pegs: 2.
Evaluation of: [green, blue, yellow, yellow, green, red]
Black pegs: 4.
White pegs: 2.
Evaluation of: [green, blue, red, yellow, green, yellow]
Black pegs: 6.
White pegs: 0.
End of Game
But, in my case prolog goes through the list of all possibilities one-by-one but when I use guess
(as shown above) it works great. There must be a problem with unification and backtracking. At first I use initial list and get correct possible results. Then I take first of results and let player to evaluate it. This first result with player evaluation I use for next guess
, but there is a problem. As I see, because of backtracking is this result (answer) reunified, so player must go through the list one-by-one, no matter the evaluation.
I think, it should work, if the answer, evaluated by player, won't be reunified, but I cannot find a way to do so.
copy(J, X),
just unifiesJ
andX
one element at a time. It does the same thing asJ = X
. And then you unifyJ
withP
(asJ = P
). SoJ
,X
, andP
are all unified in that clause, and represent the same thing. That's what unification is. It doesn't assign a value to another variable position, as in other languages. If you did,X = [A,B], copy(X, Y), A = 1, B = 2.
you'd get,X = [1,2]
andY = [1,2]
. – lurker