I have a struct that contains a reference and so it has a lifetime parameter. I'd like to pass around the function pointer of a method of this struct. Later, I will call that function with an instance of the struct. I ran into snags while trying to store the function pointer, eventually finding this solution:
struct Alpha<'a> { a: &'a u8 }
impl<'a> Alpha<'a> {
fn alpha(&self) -> u8 { *self.a }
}
struct Try1(fn(&Alpha) -> u8);
struct Try2(for<'z> fn(&Alpha<'z>) -> u8);
struct Try3<'z>(fn(&Alpha<'z>) -> u8);
fn main() {
Try1(Alpha::alpha); // Nope
Try2(Alpha::alpha); // Nope
Try3(Alpha::alpha);
}
Unfortunately, this solution doesn't work for my real case because I want to implement a trait that has its own notion of lifetimes:
trait Zippy {
fn greet<'a>(&self, &Alpha<'a>);
}
impl<'z> Zippy for Try3<'z> {
fn greet<'a>(&self, a: &Alpha<'a>) { println!("Hello, {}", self.0(a)) }
}
Produces the error:
error: mismatched types:
expected `&Alpha<'z>`,
found `&Alpha<'a>`
I feel that I shouldn't need to tie the lifetime of my struct Try3 to the lifetime of the parameter of the function pointer, but the compiler must be seeing something I'm not.
fn hack(a: &Alpha) -> u8 { Alpha::alpha(a) }or usemem::transmuteto get a suitable value forTry1orTry2. - wingedsubmariner