I'm new to SceneKit coming from 2D SpriteKit and was trying to figure out how to adjust the camera so that it's at the top of the world facing down. I have the location part right, however on the rotation I'm getting stuck. If I adjust the X,
Yor
Zaxis, nothing seems to happen, however on the W axis the slightest change (even
0.1` higher or lower) seems to move the camera in an unknown direction. What am I doing wrong?
cameraNode.position = SCNVector3Make(0, 10, 0)
cameraNode.rotation = SCNVector4Make(0, 0, 0, 0.5)