I have a fully functioning game, with Sprites Actions etc. But at a certain point the scene needs to be restarted.
Whenever I load up the game, I call a method in didMoveToView called createSceneContents. In createSceneContents I create everything that needs to be created (Sprites, Labels etc..).
However, when I want to restart the game entirely how do I do this?
[self removeAllChildren]
method which will delete all existing nodes, and call the method to create contents again. – Andriko13